Desert Eagle Guns Pack
by Naruto 607

5 nice Deagle guns for you, ripped off from my Eagle of Truth mod.
Very nice selections for Unofficial Urban Weapons Pack mod by me.

Note that I do not own those models and textures + sounds.
Deagle Gun Pack taken from the non-silenced Tactical Gear by RNK Firearms
Added Engraved Deagle for TBoGT by Killerfist666 and CORE.MAX2010. Thanks to them.

How to install:

1.	Extract this archive to Desktop or any folder that you can easily
	remember.
2.	Pick your "poison" and install what you choose with SparkIV or OpenIV
	to weapons.img. For Engraved Deagle, you can do this for TBoGT. Otherwise
	rename it to w_eagle and replace it to weapons.img.
3.	Extract WEAPONS.ivaud from resident.rpf in pc\audio\sfx folder with SparkIV not OpenIV.
	Open it with GTA IV-aud Editor. Next, scroll to number 109 and 110, and import EAGLE_SHOT1_L.wav
	and EAGLE_SHOT1_R.wav into it. After that, scroll to number 104 and import EAGLE_SHOT2.wav into it.
	Save and close.
4.	Start up the game, enjoy the new Deagle!

For best results, I recommend tweak your WeaponInfo.xml with my custom and realistic
settings for your new Desert Eagle below (no fiction, goddamit!).

	<weapon type="DEAGLE">
		<data slot="HANDGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="PISTOL_LARGE" targetrange="50.0" weaponrange="750.0" clipsize="7" ammomax="49" timebetweenshots="333">
			<damage base="50" networkplayermod="4.0" networkpedmod="1.0"/>
			<physics force="50.0"/>
			<reload time="2000" fasttime="2000" crouchtime="2000"/>

			<aiming accuracy="0.5">
				<offset x="0.15" y="1.0" z="0.55"/>
				<crouchedoffset x="0.2" y="1.0" z="0.05"/>
				<reticule standing="0.6" ducked="0.5" scale="0.3"/>
			</aiming>

			<pickup regentime="240000" ammoonstreet="21"/>

			<controller>
				<rumble duration="250" intensity="1.0"/>
			</controller>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_AIM</flag>
				<flag>ANIM_RELOAD</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>ANIM_CROUCH_FIRE</flag>
				<flag>HIGHER_BREAK_FORCE</flag>
			</flags>
		</data>

		<assets model="w_eagle">
			<anim group="gun@deagle" meleegroup1="firearm_core">
				<rates firerate="0.7" blindfirerate="0.6"/>
			</anim>
			<effects>
				<muzzle fx="muz_pistol_large"/>
				<shell fx="weap_ejected_pistol"/>
			</effects>
		</assets>
	</weapon>

Before doing ALL of these, make BACKUP first.
That's all. Enjoy!